C&I is the refinement of two early SGAs: Creative Technologies and Experiences and Innovation and Entrepreneurship. C&I melds the exploration of innovative technologies and the design of creative experiences with best practices for developing impact-driven and meaningful outcomes and solutions. C&I builds and strengthens creative communities; supports economic development; and enhances quality of life through self-sustaining and entrepreneurial activities. 

The Creative Technologies and Experiences (CT+E) Strategic Growth Area develops 21st-century transdisciplinarians who are well-versed in the unique processes of collaborative environments and whose creative portfolios and capstone projects generate new, or address an existing, real-world opportunity. CT+E exists at the technology-mediated intersection of the arts, design, science, and engineering. Participants are uniquely empowered to focus on and to holistically explore opportunities while developing an integrative approach to thinking and problem solving.

The Innovation and Entrepreneurship SGA was described as Working across all disciplines, we strive to address problems, innovate solutions, and make an impact through entrepreneurial ventures... We create an atmosphere and culture that unleashes creativity, sparks vision and innovation, and teaches the governing principles that are the foundation of every successful progressive enterprise. Our training, investments, and activities include discovery science, applied science, and processes related to commercialization/implementation and management – all in a global context and consistent with ethical principles.

Recent Submissions

  • A Novel Method and Exoskeletons for Whole-Arm Gravity Compensation 

    Hull, Joshua; Turner, Ranger; Simon, Athulya A.; Asbeck, Alan T. (IEEE, 2020-08-17)
    We present a new method for providing gravity compensation to a human or robot arm. This method allows the arm to be supported in any orientation, and also allows for the support of a load held in the hand. We accomplish ...
  • An elbow exoskeleton for haptic feedback made with a direct drive hobby motor 

    Kim, Hubert; Asbeck, Alan T. (Elsevier, 2020)
    A direct drive motor is one of the simplest mechanisms that can be used to move a mechanical joint. In particular, a brushless direct current (BLDC) motor with no gearing produces a low parasitic torque due to its ...
  • CPES Annual Report 2020 

    Unknown author (Virginia Tech, 2020)
    This CPES Annual Report provides a quick insight to the Center's research efforts in 2020.
  • Force Push: Exploring Expressive Gesture-to-Force Mappings for Remote Object Manipulation in Virtual Reality 

    Yu, Run; Bowman, Douglas A. (Frontiers Media, 2018-09-28)
    This paper presents Force Push, a novel gesture-based interaction technique for remote object manipulation in virtual reality (VR). Inspired by the design of magic powers in popular culture, Force Push uses intuitive hand ...
  • Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment 

    Nabiyouni, Mahdi; Scirbo, Siroberto; Bowman, Douglas A.; Höllerer, Tobias (Frontiers Media, 2017-01-30)
    In augmented reality (AR), virtual objects and information are overlaid onto the user’s view of the physical world and can appear to become part of the real-world. Accurate registration of virtual objects is a key requirement ...
  • 3D Sketching and Flexible Input for Surface Design: A Case Study 

    Leal, Anamary; Bowman, Douglas A. (Brazilian Computing Society (SBC), 2014)
    Designing three-dimensional (3D) surfaces is difficult in both the physical world and in 3D modeling software, requiring background knowledge and skill. The goal of this work is to make 3D surface design easier and more ...
  • Motion Inference Using Sparse Inertial Sensors, Self-Supervised Learning, and a New Dataset of Unscripted Human Motion 

    Geissinger, Jack H.; Asbeck, Alan T. (MDPI, 2020-11-06)
    In recent years, wearable sensors have become common, with possible applications in biomechanical monitoring, sports and fitness training, rehabilitation, assistive devices, or human-computer interaction. Our goal was to ...
  • illumiNation, Volume Three, 2019-2020 

    Unknown author (Virginia Tech. College of Liberal arts and Human Sciences, 2020)
    This is the third volume of illumiNation, the annual magazine for the College of Liberal Arts and Human Sciences. The theme for this issue is Technology + Creativity. Emerging technologies are forcing us to grapple with ...
  • ICAT Creativity + Innovation Day Exhibit and Event Catalog May 4, 2020 

    Unknown author (Virginia Tech. Institute for Creativity, Arts, and Technology, 2020-05-04)
    A program for the festival held virtually on May 4, 2020.
  • Dynamic Analysis and Design Optimization of a Drag-Based Vibratory Swimmer 

    Tahmasian, Sevak; Jafaryzad, Arsam; Bulzoni, Nicolas L.; Staples, Anne E. (MDPI, 2020-03-22)
    Many organisms achieve locomotion via reciprocal motions. This paper presents the dynamic analysis and design optimization of a vibratory swimmer with asymmetric drag forces and fluid added mass. The swimmer consists of a ...
  • Immersion Bioprinting of Tumor Organoids in Multi-Well Plates for Increasing Chemotherapy Screening Throughput 

    Maloney, Erin; Clark, Casey; Sivakumar, Hemamylammal; Yoo, KyungMin; Aleman, Julio; Rajan, Shiny A. P.; Forsythe, Steven; Mazzocchi, Andrea; Laxton, Adrian W.; Tatter, Stephen B.; Strowd, Roy E.; Votanopoulos, Konstantinos I.; Skardal, Aleksander (MDPI, 2020-02-18)
    The current drug development pipeline takes approximately fifteen years and $2.6 billion to get a new drug to market. Typically, drugs are tested on two-dimensional (2D) cell cultures and animal models to estimate their ...
  • Bioinspired design of flexible armor based on chiton scales 

    Connors, Matthew; Yang, Ting; Hosny, Ahmed; Deng, Zhifei; Yazdandoost, Fatemeh; Massaadi, Hajar; Eernisse, Douglas; Mirzaeifar, Reza; Dean, Mason N.; Weaver, James C.; Ortiz, Christine; Li, Ling (Springer Nature, 2019-12-10)
    Man-made armors often rely on rigid structures for mechanical protection, which typically results in a trade-off with flexibility and maneuverability. Chitons, a group of marine mollusks, evolved scaled armors that address ...
  • Studies In Spatial Aural Perception: Establishing Foundations For Immersive Sonification 

    Bukvic, Ivica Ico; Earle, Gregory D.; Sardana, Disha; Joo, Woohun (Georgia Institute of Technology, 2019-06)
    The Spatial Audio Data Immersive Experience (SADIE) project aims to identify new foundational relationships pertaining to human spatial aural perception, and to validate existing relationships. Our infrastructure consists ...
  • Reimagining Human Capacity For Location-Aware Aural Pattern Recognition: A Case For Immersive Exocentric Sonification 

    Bukvic, Ivica Ico; Earle, Gregory D. (Georgia Institute of Technology, 2018-06)
    The following paper presents a cross-disciplinary snapshot of 21st century research in sonification and leverages the review to identify a new immersive exocentric approach to studying human capacity to perceive spatial ...
  • An Adaptive Actuation Mechanism for Anthropomorphic Robot Hands 

    Kontoudis, George P.; Liarokapis, Minas; Vamvoudakis, Kyriakos G.; Furukawa, Tomonari (Frontiers, 2019-07-05)
    This paper presents an adaptive actuation mechanism that can be employed for the development of anthropomorphic, dexterous robot hands. The tendon-driven actuation mechanism achieves both flexion/extension and adduction/abduction ...
  • Piezoelastic PVDF/TPU Nanofibrous Composite Membrane: Fabrication and Characterization 

    Elnabawy, Eman; Hassanin, Ahmed H.; Shehata, Nader; Popelka, Anton; Nair, Remya; Yousef, Saifallah; Kandas, Ishac (MDPI, 2019-10-10)
    Poly (vinylidene fluoride) nanofibers (PVDF NFs) have been extensively used in energy harvesting applications due to their promising piezoresponse characteristics. However, the mechanical properties of the generated fibers ...
  • illumiNation, Volume Two, 2018-2019 

    Unknown author (Virginia Tech. College of Liberal arts and Human Sciences, 2019)
    This is the second volume of illumiNation, the annual magazine for the College of Liberal Arts and Human Sciences. The theme for this issue is "Watching the Detectives: Cold Case Files, Missing Person Investigations, and ...
  • Immersive Archaeology 

    Ogle, J. Todd; Skarbez, Rick (2018-05-01)
    We propose a system which integrates a high-fidelity immersive virtual environment based on ground-truth 3D scanning data from archaeological sites augmented with ethnohistoric data in the form of archival records, photos, ...
  • Classifying Diverse Physical Activities Using “Smart Garments” 

    Mokhlespour Esfahani, Mohammad Iman; Nussbaum, Maury A. (MDPI, 2019-07-16)
    Physical activities can have important impacts on human health. For example, a physically active lifestyle, which is one of the most important goals for overall health promotion, can diminish the risk for a range of physical ...
  • On-chip manufacturing of synthetic proteins for point-of-care therapeutics 

    Murphy, Travis W.; Sheng, Jiayuan; Naler, Lynette B.; Feng, Xueyang; Lu, Chang (Nature, 2019)
    Therapeutic proteins have recently received increasing attention because of their clinical potential. Currently, most therapeutic proteins are produced on a large scale using various cell culture systems. However, storing ...

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