Now showing items 1-9 of 9
A Qualitative Study of the Development and First Year of Implementation of the Blacksburg Electronic Village
(Virginia Tech, 1997-05-27)
This qualitative study examined and describes the development and first year of implementation of the Blacksburg Electronic Village. This project, which came to national attention February 10, 1994 on the NBC Nightly News, ...
Effects of Two Multimedia Computer-Assisted Language Learning Programs on Vocabulary Acquisition Of Intermediate Level ESL Students
(Virginia Tech, 1997-11-11)
Computer-assisted language learning (CALL) programs developed earlier for vocabulary acquisition employed mainly word-list pedagogy and could not present information in a real world context. Advancement in computer ...
The Design, Development and Evaluation of a Web-based Tool for Helping Veterinary Students Learn How to Classify Clinical Laboratory Data
(Virginia Tech, 1999-07-07)
Veterinary students face the difficult task of learning to classify clinical laboratory data. In an effort to make this task easier, a computer and web based tool known as the Problem List Generator (PLG) was designed based ...
Clinical decision making by beginning nurses: a naturalistic study
(Virginia Tech, 1996-04-15)
Relationships Among Prospective Elementary Teachers' Beliefs About Mathematics, Mathematics Content Knowledge, and Previous Mathematics Course Experiences
(Virginia Tech, 1998-08-22)
The problem this study addresses is the relationship among the constructs content knowledge, beliefs, and previous experiences of prospective elementary teachers. The 36 participants in the study, 35 females and one male, ...
The Interactive Effects of Color Realism, Clustering, and Age on Pictorial Recall Memory among Students in Malaysia
(Virginia Tech, 1998-04-20)
This study investigates the effects of clustering or format of presentation (categorized and uncategorized lists), level of color realism of graphics (color pictures, black and white pictures and line drawings), and age ...
The Effects of Humor on Cognitive Learning in a Computer-Based Environment
(Virginia Tech, 1998-06-02)
Previous studies on humor in education have focused on the use of humor embedded in the presentation of content material. Some research, however, suggests that humor is an effective tool for increasing divergent thinking ...
A Case Study Using Scenario-Based Design Tools and Techniques in the Formative Evaluation Stage of Instructional Design: Prototype Evaluation and Redesign of a Web-Enhanced Course Interface
(Virginia Tech, 1998-10-30)
A Case Study Using Scenario-based Design Tools and Techniques in the Formative Evaluation Stage of Instructional Design: Prototype Evaluation and Redesign of a Web-Enhanced Course Interface. The main purpose of this study ...
A comparison of microcomputer simulations and hands-on laboratory experimentation for the remediation of alternative conceptions in field-dependent vs. field-independent high school students
(Virginia Tech, 1992-09-10)
Students come to science class with intuitive theories and ideas how the natural world works. These theories may conflict with accepted scientific concepts and can make subsequent learning in science very difficult. Since ...