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dc.contributor.authorChen, Jianen_US
dc.contributor.authorBowman, Doug A.en_US
dc.date.accessioned2013-06-19T14:36:04Z
dc.date.available2013-06-19T14:36:04Z
dc.date.issued2005-09-01
dc.identifierhttp://eprints.cs.vt.edu/archive/00000727/en_US
dc.identifier.urihttp://hdl.handle.net/10919/20192
dc.description.abstractWe made the first attempt towards building effective domain-specific interaction techniques for a cloning task. Five interaction techniques were designed and evaluated considering different aspects of domain requirements and human limitations. We demonstrated their effectiveness of designed techniques in two usability studies. The results suggested that no single technique is best for all task conditions. Techniques designed for cloning improved the domain task performance profoundly. The work suggests a further direction: passing domain knowledge to the design process to increase the usefulness of VEs.en_US
dc.format.mimetypeapplication/pdfen_US
dc.publisherDepartment of Computer Science, Virginia Polytechnic Institute & State Universityen_US
dc.relation.ispartofComputer Science Technical Reportsen_US
dc.subjectVirtual environmentsen_US
dc.titleEvaluation of the Effectiveness of Cloning Techniques for Architectural Virtual Environmentsen_US
dc.typeTechnical reporten_US
dc.identifier.trnumberTR-05-16en_US
dc.type.dcmitypeTexten_US
dc.identifier.sourceurlhttp://eprints.cs.vt.edu/archive/00000727/01/cloning-2005.pdf


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