Search
Now showing items 1-10 of 164
Student Persistence Through Uncertainty Toward Successful Creative Practice
(2016-06)
To increase creative practice among students in engineering and other disciplines, an interdisciplinary instructor team developed a cross-college undergraduate course aimed at open ideation and creative inquiry. One skill ...
Toward neurobehavioral metrics of social function: Examples from autism
(2012-10-12)
Pearl Chiu, researcher at the Virginia Tech Carilion Research Institute, describes the use of behavioral economic games and functional magnetic resonance imaging in the exploration of social symptoms of autism and lists ...
An Unsupervised Probabilistic Method for Large Scale Flood Mapping: Exploring Archive of Sentinel-1A/B Satellites over India
(Virginia Tech, 2021-04-30)
Synthetic aperture radar (SAR) imaging provides an all-weather sensing technique that is suitable for near-real-time mapping of disasters such as floods. In this article, I use SAR data acquired by Sentinel-1A/B satellites ...
Observing a Global Pandemic from Space: Evaluating Participatory Geographic Information Systems (PGIS) during the SARS-CoV-2 Pandemic
(Virginia Tech, 2021-04-30)
When the novel SARS-CoV-2 virus emerged in December 2019, GIS technologies and web-based GIS dashboards were rapidly employed to share information regarding disease spread and impact on society. As GIS-based tools are ...
Self-Organizing Units in an Interdisciplinary Course for Pervasive Computing Design
(ASEE, 2009-06)
We conducted a case study of a design course that focused on bringing together students from engineering, industrial design, and marketing to use pervasive computing technologies to design, coordinate, and build a “smart” ...
Introducing a K-12 Mechatronic NIME Kit
(ACM, 2018-06)
The following paper introduces a new mechatronic NIME kit that uses new additions to the Pd-L2Ork visual programing environment and its K-12 learning module. It is designed to facilitate the creation of simple mechatronics ...
New Interfaces for Spatial Musical Expression
(ACM, 2020-07)
With the proliferation of venues equipped with the high den- sity loudspeaker arrays there is a growing interest in developing new interfaces for spatial musical expression (NISME). Of particular interest are interfaces ...
NIMEhub: Toward a Repository for Sharing and Archiving Instrument Designs
(ACM, 2016-07)
This workshop will explore the potential creation of a community database of digital musical instrument (DMI) designs. In other research communities, reproducible research practices are common, including open-source software, ...
Introducing D⁴: An Interactive 3D Audio Rapid Prototyping and Transportable Rendering Environment Using High Density Loudspeaker Arrays
(University of Michigan, 2016)
With a growing number of multimedia venues and research spaces equipped with High Density Loudspeaker Arrays, there is a need for an integrative 3D audio spatialization system that offers both a scalable spatialization ...
L2OrkMote: Reimagining a Low-Cost Wearable Controller for a Live Gesture-Centric Music Performance
(ACM, 2018-06)
Laptop orchestras create music, although digitally produced, in a collaborative live performance not unlike a traditional orchestra. The recent increase in interest and investment in this style of music creation has paved ...