Browsing by Author "Bozorgmehrian, Shokoufeh"
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- From a Machine to a CollaboratorBozorgmehrian, Shokoufeh (Virginia Tech, 2024-01-05)This thesis book represents an exploration of the relationship between architecture and robotics, tailored to meet the requirements of both architecture students and professionals and any other creative user. The investigation encompasses three distinct robotic arm applications for architecture students, introduces and evaluates an innovative 3D printing application with robotic arms, and presents projects focused on the design of human-robot interaction techniques and their system development. Furthermore, the thesis showcases the development of a more intuitive human-robot interaction system and explores various user interaction methods with robotic arms for rapid prototyping and fabrication. Each experiment describes the process, level of interaction, and key takeaways. The narrative of the thesis unfolds as a journey through different applications of robotic fabrication, emphasizing the creative human as the focal point of these systems. This thesis underscores the significance of user experience research and anticipates future innovations in the evolving landscape of the creative field. The discoveries made in this exploration lay a foundation for the study and design of interfaces and interaction techniques, fostering seamless collaboration between designers and robotic systems. Keywords: Robotic Fabrication - Human-Robot Interaction (HRI) - Human-Computer Interaction (HCI) - User Experience Research - Human-Centered Design - Architecture - Art - Creative Application
- The Influence of Olfactory and Visual Stimuli on Students’ Performance and Mood in Virtual Reality EnvironmentMoon, Hayoun; Freidouny, Mohammadreza; Rajabi, Mohammad Sadra; Bozorgmehrian, Shokoufeh; Sangwan, Ankit; Jeon, Myounghoon (SAGE, 2023-12-05)Exposure to sensory stimuli such as aromatherapy and immersion in Virtual Reality (VR) has shown impacts on task performance and emotional state. In this study, we examined the effects of stimuli types (olfactory, visual, and both) and themes (forest and café) in a VR environment to improve students’ performance and mood. While both the stimuli type and theme had no influence on the performance of the Stroop Test, providing olfactory with visual stimuli did increase the level of awakeness compared to providing visuals only or olfactory only. The choice of theme was an important factor in affecting mood; presenting the forest theme made participants feel better, more awake, and calmer compared to presenting the café theme. No interaction effect of stimuli and the theme was observed in any of the studied measurements. More complex tasks should be further tested to see whether aforementioned stimuli can have effects on students’ performance.