Browsing by Author "Contractor, Noshir Sarosh"
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- Continuously Extensible Information Systems: Extending the 5S Framework by Integrating UX and WorkflowsChandrasekar, Prashant (Virginia Tech, 2021-06-11)In Virginia Tech's Digital Library Research Laboratory, we support subject-matter-experts (SMEs) in their pursuit of research goals. Their goals include everything from data collection to analysis to reporting. Their research commonly involves an analysis of an extensive collection of data such as tweets or web pages. Without support -- such as by our lab, developers, or data analysts/scientists -- they would undertake the data analysis themselves, using available analytical tools, frameworks, and languages. Then, to extract and produce the information needed to achieve their goals, the researchers/users would need to know what sequences of functions or algorithms to run using such tools, after considering all of their extensive functionality. Our research addresses these problems directly by designing a system that lowers the information barriers. Our approach is broken down into three parts. In the first two parts, we introduce a system that supports discovery of both information and supporting services. In the first part, we describe the methodology that incorporates User eXperience (UX) research into the process of workflow design. Through the methodology, we capture (a) what are the different user roles and goals, (b) how we break down the user goals into tasks and sub-tasks, and (c) what functions and services are required to solve each (sub-)task. In the second part, we identify and describe key components of the infrastructure implementation. This implementation captures the various goals/tasks/services associations in a manner that supports information inquiry of two types: (1) Given an information goal as query, what is the workflow to derive this information? and (2) Given a data resource, what information can we derive using this data resource as input? We demonstrate both parts of the approach, describing how we teach and apply the methodology, with three case studies. In the third part of this research, we rely on formalisms used in describing digital libraries to explain the components that make up the information system. The formal description serves as a guide to support the development of information systems that generate workflows to support SME information needs. We also specifically describe an information system meant to support information goals that relate to Twitter data.
- Pipelines for Computational Social Science Experiments and Model BuildingCedeno, Vanessa Ines (Virginia Tech, 2019-07-12)There has been significant growth in online social science experiments in order to understand behavior at-scale, with finer-grained data collection. Considerable work is required to perform data analytics for custom experiments. In this dissertation, we design and build composable and extensible automated software pipelines for evaluating social phenomena through iterative experiments and modeling. To reason about experiments and models, we design a formal data model. This combined approach of experiments and models has been done in some studies without automation, or purely conceptually. We are motivated by a particular social behavior, namely collective identity (CI). Group or CI is an individual's cognitive, moral, and emotional connection with a broader community, category, practice, or institution. Extensive experimental research shows that CI influences human decision-making. Because of this, there is interest in modeling situations that promote the creation of CI in order to learn more from the process and to predict human behavior in real life situations. One of our goals in this dissertation is to understand whether a cooperative anagram game can produce CI within a group. With all of the experimental work on anagram games, it is surprising that very little work has been done in modeling these games. Also, abduction is an inference approach that uses data and observations to identify plausibly (and preferably, best) explanations for phenomena. Abduction has broad application in robotics, genetics, automated systems, and image understanding, but have largely been devoid of human behavior. We use these pipelines to understand intra-group cooperation and its effect on fostering CI. We devise and execute an iterative abductive analysis process that is driven by the social sciences. In a group anagrams web-based networked game setting, we formalize an abductive loop, implement it computationally, and exercise it; we build and evaluate three agent-based models (ABMs) through a set of composable and extensible pipelines; we also analyze experimental data and develop mechanistic and data-driven models of human reasoning to predict detailed game player action. The agreement between model predictions and experimental data indicate that our models can explain behavior and provide novel experimental insights into CI.