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Introduction to Sonification
This chapter provides an introduction into the world of sonification, why it exists, and how we may benefit from it. It presents the material in a way that requires minimal prior knowledge and defines key terms necessary ...
Reimagining Human Capacity For Location-Aware Aural Pattern Recognition: A Case For Immersive Exocentric Sonification
(Georgia Institute of Technology, 2018-06)
The following paper presents a cross-disciplinary snapshot of 21st century research in sonification and leverages the review to identify a new immersive exocentric approach to studying human capacity to perceive spatial ...
Studies In Spatial Aural Perception: Establishing Foundations For Immersive Sonification
(Georgia Institute of Technology, 2019-06)
The Spatial Audio Data Immersive Experience (SADIE) project aims to identify new foundational relationships pertaining to human spatial aural perception, and to validate existing relationships. Our infrastructure consists ...
Genesis of the Cube: The Design and Deployment of an HDLA-Based Performance and Research Facility
The Cube is a recently built facility that features a high-density loudspeaker array. The Cube is designed to support spatial computer music research and performance, art installations, immersive environments, scientific ...