First Experiences with TMM

dc.contributor.authorMayo, Kevin A.en
dc.contributor.departmentComputer Scienceen
dc.date.accessioned2013-06-19T14:36:31Zen
dc.date.available2013-06-19T14:36:31Zen
dc.date.issued1993en
dc.description.abstractThe Task Mapping Model (TMM) is a human-computer interaction technique that supports situational analyses to derive new design requirements from formative evaluation findings. While the TMM methodologies and formalisms are currently being developed and validated, this paper reports some informal first experiences and findings. Two developers who are presently working on independent non-trivial interfaces were asked to use TMM and comment on it. The developers found benefit in TM analyses, albeit in different ways, and their views were captured with an informal subjective post-analysis survey and reported here.en
dc.format.mimetypeapplication/pdfen
dc.identifierhttp://eprints.cs.vt.edu/archive/00000350/en
dc.identifier.sourceurlhttp://eprints.cs.vt.edu/archive/00000350/01/TR-93-08.pdfen
dc.identifier.trnumberTR-93-08en
dc.identifier.urihttp://hdl.handle.net/10919/19782en
dc.language.isoenen
dc.publisherDepartment of Computer Science, Virginia Polytechnic Institute & State Universityen
dc.relation.ispartofHistorical Collection(Till Dec 2001)en
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.titleFirst Experiences with TMMen
dc.typeTechnical reporten
dc.type.dcmitypeTexten

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