Learning as a Problem Solving Tool

dc.contributor.authorClaybrook, Billy G.en
dc.contributor.departmentComputer Scienceen
dc.date.accessioned2013-06-19T14:36:53Zen
dc.date.available2013-06-19T14:36:53Zen
dc.date.issued1974en
dc.description.abstractThis paper explores the use of learning as a practical tool in problem solving. The idea that learning should and eventually will be a vital component of most Artificial Intelligence programs is pursued. Current techniques in learning systems are compared. A detailed discussion of the problems of representing, modifying, and creating heuristics is given. Some of the questions asked (and answered) in the paper are: (1) how does the choice of representation affect the potential for learning?, (2) what techniques have been used to date and how do they compare?, i.e. first-order predicate calculus vs. production rules vs. Winston's representation, and (3) exactly how are heuristics modified in the existing systems and what do these techniques have in common? A discussion of the credit assignment problem as it relates to learning under the various schemes of representation is also presented.en
dc.format.mimetypeapplication/pdfen
dc.identifierhttp://eprints.cs.vt.edu/archive/00000771/en
dc.identifier.sourceurlhttp://eprints.cs.vt.edu/archive/00000771/01/CS74018-R.pdfen
dc.identifier.trnumberCS74018-Ren
dc.identifier.urihttp://hdl.handle.net/10919/20260en
dc.language.isoenen
dc.publisherDepartment of Computer Science, Virginia Polytechnic Institute & State Universityen
dc.relation.ispartofHistorical Collection(Till Dec 2001)en
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.titleLearning as a Problem Solving Toolen
dc.typeTechnical reporten
dc.type.dcmitypeTexten

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