Empirical Comparisons of Virtual Environment Displays
dc.contributor.author | Bowman, Douglas A. | en |
dc.contributor.author | Datey, A. | en |
dc.contributor.author | Farooq, U. | en |
dc.contributor.author | Ryu, Y. | en |
dc.contributor.author | Vasnaik, O. | en |
dc.contributor.department | Computer Science | en |
dc.date.accessioned | 2013-06-19T14:36:23Z | en |
dc.date.available | 2013-06-19T14:36:23Z | en |
dc.date.issued | 2001 | en |
dc.description.abstract | There are many different visual display devices used in virtual environment (VE) systems. These displays vary along many dimensions, such as resolution, field of view, level of immersion, quality of stereo, and so on. In general, no guidelines exist to choose an appropriate display for a particular VE application. Our goal in this work is to develop such guidelines on the basis of empirical results. We present two initial experiments comparing head-mounted displays with a workbench display and a foursided spatially immersive display. The results indicate that the physical characteristics of the displays, users' prior experiences, and even the order in which the displays are presented can have significant effects on performance. | en |
dc.format.mimetype | application/pdf | en |
dc.identifier | http://eprints.cs.vt.edu/archive/00000543/ | en |
dc.identifier.sourceurl | http://eprints.cs.vt.edu/archive/00000543/01/TR1.pdf | en |
dc.identifier.trnumber | TR-01-19 | en |
dc.identifier.uri | http://hdl.handle.net/10919/20060 | en |
dc.language.iso | en | en |
dc.publisher | Department of Computer Science, Virginia Polytechnic Institute & State University | en |
dc.rights | In Copyright | en |
dc.rights.uri | http://rightsstatements.org/vocab/InC/1.0/ | en |
dc.subject | Virtual environments | en |
dc.title | Empirical Comparisons of Virtual Environment Displays | en |
dc.type | Technical report | en |
dc.type.dcmitype | Text | en |
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