Empirical Comparisons of Virtual Environment Displays

dc.contributor.authorBowman, Douglas A.en
dc.contributor.authorDatey, A.en
dc.contributor.authorFarooq, U.en
dc.contributor.authorRyu, Y.en
dc.contributor.authorVasnaik, O.en
dc.contributor.departmentComputer Scienceen
dc.date.accessioned2013-06-19T14:36:23Zen
dc.date.available2013-06-19T14:36:23Zen
dc.date.issued2001en
dc.description.abstractThere are many different visual display devices used in virtual environment (VE) systems. These displays vary along many dimensions, such as resolution, field of view, level of immersion, quality of stereo, and so on. In general, no guidelines exist to choose an appropriate display for a particular VE application. Our goal in this work is to develop such guidelines on the basis of empirical results. We present two initial experiments comparing head-mounted displays with a workbench display and a foursided spatially immersive display. The results indicate that the physical characteristics of the displays, users' prior experiences, and even the order in which the displays are presented can have significant effects on performance.en
dc.format.mimetypeapplication/pdfen
dc.identifierhttp://eprints.cs.vt.edu/archive/00000543/en
dc.identifier.sourceurlhttp://eprints.cs.vt.edu/archive/00000543/01/TR1.pdfen
dc.identifier.trnumberTR-01-19en
dc.identifier.urihttp://hdl.handle.net/10919/20060en
dc.language.isoenen
dc.publisherDepartment of Computer Science, Virginia Polytechnic Institute & State Universityen
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subjectVirtual environmentsen
dc.titleEmpirical Comparisons of Virtual Environment Displaysen
dc.typeTechnical reporten
dc.type.dcmitypeTexten

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