Different Gain/Loss Sensitivity and Social Adaptation Ability in Gifted Adolescents during a Public Goods Game

dc.contributor.authorChung, Dongilen
dc.contributor.authorYun, Kyongsiken
dc.contributor.authorKim, Jin Hoen
dc.contributor.authorJang, Bosunen
dc.contributor.authorJeong, Jaeseungen
dc.date.accessioned2019-06-03T21:03:04Zen
dc.date.available2019-06-03T21:03:04Zen
dc.date.issued2011en
dc.description.abstractGifted adolescents are considered to have high IQs with advanced mathematical and logical performances, but are often thought to suffer from social isolation or emotional mal-adaptation to the social group. The underlying mechanisms that cause stereotypic portrayals of gifted adolescents are not well known. We aimed to investigate behavioral performance of gifted adolescents during social decision-making tasks to assess their affective and social/non-social cognitive abilities. We examined cooperation behaviors of 22 gifted and 26 average adolescents during an iterative binary public goods (PG) game, a multi-player social interaction game, and analyzed strategic decision processes that include cooperation and freeriding. We found that the gifted adolescents were more cooperative than average adolescents. Particularly, comparing the strategies for the PG game between the two groups, gifted adolescents were less sensitive to loss, yet were more sensitive to gain. Additionally, the behavioral characteristics of average adolescents, such as low trust of the group and herding behavior, were not found in gifted adolescents. These results imply that gifted adolescents have a high cognitive ability but a low ability to process affective information or to adapt in social groups compared with average adolescents. We conclude that gain/loss sensitivity and the ability to adapt in social groups develop to different degrees in average and gifted adolescents.en
dc.description.sponsorshipThis work was supported by the CHUNG Moon Soul Research Center for Bio Information and Bio Electronics (CMSC) in KAIST and the Korea Science and Engineering Foundation (KOSEF) grant funded by the Korean government (MOST) (No. R01-2007-000-21094-0 and No. M10644000028-06N4400-02810).en
dc.format.extent11 pagesen
dc.format.mimetypeapplication/pdfen
dc.identifier.citationChung D, Yun K, Kim JH, Jang B, Jeong J (2011) Different Gain/Loss Sensitivity and Social Adaptation Ability in Gifted Adolescents during a Public Goods Game. PLoS ONE 6(2): e17044. doi:10.1371/journal.pone.0017044en
dc.identifier.doihttps://doi.org/10.1371/journal.pone.0017044en
dc.identifier.issue2en
dc.identifier.urihttp://hdl.handle.net/10919/89718en
dc.identifier.volume6en
dc.language.isoenen
dc.publisherPLOSen
dc.rightsCreative Commons Attribution 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en
dc.titleDifferent Gain/Loss Sensitivity and Social Adaptation Ability in Gifted Adolescents during a Public Goods Gameen
dc.title.serialPLOS Oneen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten
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