An Empirical Study on Current Practices and Challenges of Core AR/VR Developers

dc.contributor.authorBose, Dibyendu Brintoen
dc.contributor.authorBrown, Chrisen
dc.date.accessioned2024-11-04T14:12:52Zen
dc.date.available2024-11-04T14:12:52Zen
dc.date.issued2024-10-27en
dc.date.updated2024-11-01T07:56:55Zen
dc.description.abstractAugmented reality (AR) and virtual reality (VR) applications are increasingly integral to modern society. Core AR/VR developers, pivotal in crafting these advanced technologies, face significant challenges throughout the software development lifecycle. In this context, ‘core AR/VR developers’ refers to professionals who actively engage in developing AR/VR technologies, including researchers and developers. We surveyed such professionals to directly understand these challenges and received 48 responses. Our findings categorize the unique challenges into three major stages of SDLC - Design, Implementation, Testing that core AR/VR developers pointed out. These challenges include creating immersive experiences, complexity in 3D interaction, cross-platform compatibility, and reproducing bugs. This study highlights significant AR/VR development obstacles and provides foundational insights for future research to improve development practices and tools in this rapidly evolving field.en
dc.description.versionPublished versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.doihttps://doi.org/10.1145/3691621.3694956en
dc.identifier.urihttps://hdl.handle.net/10919/121526en
dc.language.isoenen
dc.publisherACMen
dc.rightsCreative Commons Attribution 4.0 Internationalen
dc.rights.holderThe author(s)en
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en
dc.titleAn Empirical Study on Current Practices and Challenges of Core AR/VR Developersen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten

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