Fuzzy-Based Game Theoretic Mobility Management for Energy Efficient Operation in HetNets

dc.contributor.authorVasudeva, Karthiken
dc.contributor.authorDikmese, Seneren
dc.contributor.authorGuven, Ismailen
dc.contributor.authorMehbodniya, Abolfazlen
dc.contributor.authorSaad, Waliden
dc.contributor.authorAdachi, Fumiyukien
dc.contributor.departmentElectrical and Computer Engineeringen
dc.date.accessioned2019-05-15T14:57:48Zen
dc.date.available2019-05-15T14:57:48Zen
dc.date.issued2017en
dc.description.abstractThe dense deployment of heterogeneous networks (HetNets) has shown to be a promising direction to cope with the capacity demands in the future 5G wireless networks. The large number of small cell base stations (SBSs) in HetNets intended to help in achieving the capacity requirement of 5G networks can also result in a significant increase in energy consumption. This is due to the fact that there might be few associated users in certain SBSs, intelligently switching them to low energy consumption modes, or turning them off without seriously degrading system capacity is desirable in order to improve the energy savings in the HetNets. Also, the unnecessary handovers caused due to this dynamic power level switching in the SBS should not be neglected. In this paper, fuzzy logic-based game-theoretic framework is utilized to address these issues and examine the energy efficiency improvements in HetNets. We design fuzzy inference rules for handover decisions, and target base station selection is performed through a fuzzy ranking technique, while simultaneously considering both energy/spectral efficiency and signaling overhead. The results show that energy consumption can be improved considerably especially for high user velocities, while also managing ping-pong handovers.en
dc.description.notesThis work was supported by the U.S. National Science Foundation under the Grant CNS-1406968, CNS-1460333 and Towards Energy-Efficient Hyper-Dense Wireless Networks with Trillions of Devices, a commissioned research of National Institute of Information and Communications Technology, JAPAN. This paper was presented in part at the IEEE ICC'17 workshops, Paris, France [1].en
dc.description.sponsorshipU.S. National Science Foundation [CNS-1406968, CNS-1460333]; Towards Energy-Efficient Hyper-Dense Wireless Networks with Trillions of Devices, a commissioned research of National Institute of Information and Communications Technology, JAPANen
dc.format.mimetypeapplication/pdfen
dc.identifier.doihttps://doi.org/10.1109/ACCESS.2017.2689061en
dc.identifier.eissn2169-3536en
dc.identifier.urihttp://hdl.handle.net/10919/89528en
dc.identifier.volume5en
dc.language.isoenen
dc.publisherIEEEen
dc.rightsCreative Commons Attribution 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en
dc.subjectEnergy efficiencyen
dc.subjectfuzzy logicen
dc.subjectgame theoryen
dc.subjectheterogeneous networksen
dc.subjectsleep modeen
dc.subjectON/OFF operationen
dc.subjectsmall cellsen
dc.subjectspectral efficiencyen
dc.titleFuzzy-Based Game Theoretic Mobility Management for Energy Efficient Operation in HetNetsen
dc.title.serialIEEE Accessen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten

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