Interactive Tools: Making UIMS Usable

dc.contributor.authorEhrich, Roger W.en
dc.contributor.authorHix, Deborahen
dc.contributor.authorHartson, H. Rexen
dc.contributor.departmentComputer Scienceen
dc.date.accessioned2013-06-19T14:36:40Zen
dc.date.available2013-06-19T14:36:40Zen
dc.date.issued1986en
dc.description.abstractThe earliest UIMS provided primarily run-time facilities for interface management and a set of programming tools for the development of application from the implementation requirements with which many tool designers have approached UIMS design, there are also methodological requirements that have been seriously neglected. One reason is that interface design methodology is poorly understood and rarely axiomatic. Nevertheless, it is important that we formulate methodological theories and provide UIMS with tools that support them. This paper proposes a storyboard metaphor for the conceptual design of human-computer interfaces.en
dc.format.mimetypeapplication/pdfen
dc.identifierhttp://eprints.cs.vt.edu/archive/00000037/en
dc.identifier.sourceurlhttp://eprints.cs.vt.edu/archive/00000037/01/TR-86-30.pdfen
dc.identifier.trnumberTR-86-30en
dc.identifier.urihttp://hdl.handle.net/10919/19834en
dc.language.isoenen
dc.publisherDepartment of Computer Science, Virginia Polytechnic Institute & State Universityen
dc.relation.ispartofHistorical Collection(Till Dec 2001)en
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.titleInteractive Tools: Making UIMS Usableen
dc.typeTechnical reporten
dc.type.dcmitypeTexten

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