A computational approach to “free will” constrained by the games we play

dc.contributor.authorKishida, Kenneth T.en
dc.date.accessioned2019-06-03T21:02:57Zen
dc.date.available2019-06-03T21:02:57Zen
dc.date.issued2012-09-27en
dc.description.abstractHuman choice is not free—we are bounded by a multitude of biological constraints. Yet, within the various landscapes we face, we do express choice, preference, and varying degrees of so-called willful behavior. Moreover, it appears that the capacity for choice in humans is variable. Empirical studies aimed at investigating the experience of “free will” will benefit from theoretical disciplines that constrain the language used to frame the relevant issues. The combination of game theory and computational reinforcement learning theory with empirical methods is already beginning to provide valuable insight into the biological variables underlying capacity for choice in humans and how things may go awry in individuals with brain disorders. These disciplines operate within abstract quantitative landscapes, but have successfully been applied to investigate strategic and adaptive human choice guided by formal notions of optimal behavior. Psychiatric illness is an extreme, but interesting arena for studying human capacity for choice. The experiences and behaviors of patients suggest these individuals fundamentally suffer from a diminished capacity of willful choice. Herein, I will briefly discuss recent applications of computationally guided approaches to human choice behavior and the underlying neurobiology. These approaches can be integrated into empirical investigation at multiple temporal scales of analysis including the growing body of experiments in human functional magnetic resonance imaging (fMRI), and newly emerging sub-second electrochemical and electrophysiological measurements in the human brain. These cross-disciplinary approaches hold promise for revealing the underlying neurobiological mechanisms for the variety of choice capacity in humans.en
dc.description.sponsorshipThe author would like to thank P. Read Montague for financially supporting this work through the following grants: National Institutes of Health (RO1 DA11723 (PRM), RO1 MH085496 (PRM) and T32 NS43124 (Kenneth T. Kishida), DARPA (PRM), the MacArthur Foundation (PRM) and the Kane Family Foundation (PRM).en
dc.format.extent6 pagesen
dc.format.mimetypeapplication/pdfen
dc.identifier.doihttps://doi.org/10.3389/fnint.2012.00085en
dc.identifier.urihttp://hdl.handle.net/10919/89707en
dc.identifier.volume6en
dc.language.isoenen
dc.publisherFrontiersen
dc.rightsCreative Commons Attribution 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en
dc.subjectfree willen
dc.subjecthuman decision-makingen
dc.subjectdopamineen
dc.subjectneuroeconomicsen
dc.subjectcomputational psychiatryen
dc.subjectfMRIen
dc.subjectelectrochemistryen
dc.subjectcomputational reinforcement learning theoryen
dc.titleA computational approach to “free will” constrained by the games we playen
dc.title.serialFrontiers In Integrative Neuroscienceen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten

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