App Factor: Inventing to Solve Problems Instructional Plan

dc.contributor.authorEvans, Michael A.en
dc.date.accessioned2013-09-16T17:03:16Zen
dc.date.available2013-09-16T17:03:16Zen
dc.date.issued2012en
dc.description.abstractOVERVIEW OF LESSON: Students will investigate the nature of inventions and articulate their knowledge of problems in the 1800’s and inventions that resulted to solve those problems. Next, students explore the Rhythmatical iPod® app, an “invention” designed to solve the problem of engaging students in math concepts. Finally, students will collaborate to design a storyboard for their own iPod® app invention.en
dc.description.notesGRADE LEVEL(S): 6en
dc.format.extent20 pagesen
dc.format.mimetypeapplication/pdfen
dc.identifier.urihttp://hdl.handle.net/10919/23788en
dc.language.isoen_USen
dc.publisherInstitute for Creativity, Arts, and Technology: Center for the Artsen
dc.rightsCreative Commons CC0 1.0 Universal Public Domain Dedicationen
dc.rights.urihttp://creativecommons.org/publicdomain/zero/1.0/en
dc.subjectInstitute for Creativity, Arts, and Technology: Center for the Arts -Teacher resourcesen
dc.titleApp Factor: Inventing to Solve Problems Instructional Planen
dc.title.alternativeI.D.E.A.S. integrated Design + Education +Arts Studio: App Factor: Inventing to Solve Problems Instructional Planen
dc.typeInstructional planen
dc.type.dcmitypeTexten

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