Negotiating Material Description Through Technology

dc.contributor.authorLeal, Anamaryen
dc.contributor.committeechairHarrison, Steven R.en
dc.contributor.committeememberLuther, Kurten
dc.contributor.committeememberTanenbaum, Joshua Glenen
dc.contributor.committeememberKnapp, R. Benjaminen
dc.contributor.committeememberStein, Jane A.en
dc.contributor.departmentComputer Scienceen
dc.date.accessioned2017-09-07T08:00:31Zen
dc.date.available2017-09-07T08:00:31Zen
dc.date.issued2017-09-06en
dc.description.abstractDesigners and non-designers alike often describe fabric in ways that are markedly different or unclear. For example, two designers might attribute qualities such as ``heavy'' to a material, but actually mean completely different things, despite using the same words. This ambiguity in description becomes more prominent when the designer has to make sense of the fabric remotely, such as shopping online. This ambiguity in description presets an opportunity to study user interface design that supports, rather than diminishes, the role of ambiguity, which is often a resource in design domains. Our most important research question was: How can we design interfaces with standard interface toolkits to help designers explore and understand material remotely? For our approach, we studied how people described distinct fabrics, from experts, novices, to everyday people and the crowdsourcing community on how they interpret fabrics. We applied that information to designs that communicated materiality and ambiguity in various ways, and studied how interfaces affected a user's process of exploring materials and negotiating the meaning of materiality. The most important findings are user interface guidelines that apply to designing technology any domain focused on description and ambiguity, such as design domains. Such design guidelines include: (1) the importance to communicate distinctions between description and category, (2) The role of ambiguity in design, while well-supported in the literature, is a value not shared among all practitioners, and (3) a better understanding of the different ways users negotiate with description and make sense of material remotely.en
dc.description.degreePh. D.en
dc.format.mediumETDen
dc.identifier.othervt_gsexam:12591en
dc.identifier.urihttp://hdl.handle.net/10919/78814en
dc.publisherVirginia Techen
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subjecthuman-computer interactionen
dc.subjectDesignen
dc.subjectmaterialityen
dc.subjectambiguityen
dc.subjectnegotiationen
dc.subjectuser interfacesen
dc.subjectfabricen
dc.titleNegotiating Material Description Through Technologyen
dc.typeDissertationen
thesis.degree.disciplineComputer Science and Applicationsen
thesis.degree.grantorVirginia Polytechnic Institute and State Universityen
thesis.degree.leveldoctoralen
thesis.degree.namePh. D.en

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