How To Get A Story Wrong: Technoableism, Simulation, and Cyborg Resistance

dc.contributor.authorShew, Ashleyen
dc.date.accessioned2023-02-03T14:40:19Zen
dc.date.available2023-02-03T14:40:19Zen
dc.date.issued2022-03en
dc.date.updated2023-02-03T14:17:25Zen
dc.description.abstractFor this paper, I will first share with you what we take to be the wrong stories out there about disability - narrative arcs we’ve inherited from tropes through various media as well as highlight the dangers of disability simulation to address these. Next, I’ll talk about better stories, more authentic narratives we might give about technology and about disability. Third, I’ll talk about social responsibility in the context of disability narrative, before ending by talking about cyborg-cripborg-disability expertise and knowledge with a reflection on cyborg expertise during the COVID-19 pandemic.en
dc.description.notesTropes about disability, stereotyped views and biased visions of what disabled life is, often occupy - haunt, maybe - the ways in which technologies related to disability are designed, marketed, and shared. Technology is then taken as a redemptive power for that which demanded an answer or solution or some means of address. There are two errors in our traditional narratives -- (1) we get stories about technology wrong, and (2) we get stories about disability wrong, both of these because of how we talk about disability technology. I’m interested in telling better stories about technology and disability, some of these in the service of better technology, better design -- but really in service of disability community and disabled flourishing. Many of us end up, as disabled people, participating (often without our consent) in stories, in collective imaginings, that do a disservice to our communities, and our agency in creation/design, our desires both in community and in desired technologies, and our participation both within design spaces and in the larger world. We too often become fodder in someone’s do-gooder folder and serve narratives that elevate nondisabled designers as experts and heroes for taking on the challenge we disabled people present. Part of the problem in how we talk about disability is always sending it back to the individual -- this has been instantiated in law and process, people talking of “individuals with disabilities” or worse “persons” (which harkens to missing persons or reports of crime, and continues to emphasize our separateness from each other, we are not even people in this term). It lets people think we are not a collective of any sort, lets them think we don’t have culture or community or relationship with each other because of disability. Individualization de-politicizes disability by keeping us separated. For this paper, I will first share with you what we take to be the wrong stories out there about disability - narrative arcs we’ve inherited from tropes through various media as well as highlight the dangers of disability simulation to address these. Next, I’ll talk about better stories, more authentic narratives we might give about technology and about disability. Third, I’ll talk about social responsibility in the context of disability narrative, before ending by talking about cyborg-cripborg-disability expertise and knowledge with a reflection on cyborg expertise during the covid-19 pandemic.en
dc.description.versionPublished versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.issue1en
dc.identifier.orcidHeflin, Ashley [0000-0002-9812-0873]en
dc.identifier.urihttp://hdl.handle.net/10919/113653en
dc.identifier.volume1en
dc.language.isoenen
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.titleHow To Get A Story Wrong: Technoableism, Simulation, and Cyborg Resistanceen
dc.title.serialIncluding Disabilityen
dc.typeArticleen
dc.type.dcmitypeTexten
dc.type.otherArticleen
dcterms.dateAccepted2021-12-12en
pubs.organisational-group/Virginia Techen
pubs.organisational-group/Virginia Tech/All T&R Facultyen
pubs.organisational-group/Virginia Tech/Liberal Arts and Human Sciencesen
pubs.organisational-group/Virginia Tech/Liberal Arts and Human Sciences/Science and Technology in Societyen
pubs.organisational-group/Virginia Tech/Liberal Arts and Human Sciences/CLAHS T&R Facultyen

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