The Design and Development of Guidelines for Interactive Course Organizers

dc.contributor.authorAlmunive, Wejdan Ahmeden
dc.contributor.committeechairLockee, Barbara B.en
dc.contributor.committeememberJohnson, Alicia Leinaalaen
dc.contributor.committeememberBond, Mark Aaronen
dc.contributor.committeememberPotter, Kenneth R.en
dc.contributor.departmentEducation, Vocational-Technicalen
dc.date.accessioned2020-04-18T08:00:30Zen
dc.date.available2020-04-18T08:00:30Zen
dc.date.issued2020-04-17en
dc.description.abstractAn Interactive Course Organizer (ICO) is an artifact that contains text and visual representation of a traditional course syllabus, it integrates visual elements, such as timelines, drawings, charts, graphs, maps, or pictures to show the sequencing and organization of major course topics while offering the user an actively controlled progression of the amount of course information covered. The goal of this research was to develop a theoretically- and empirically- grounded guidelines to design and develop of ICOs. It is anticipated that these guidelines can assist course developers and instructional designers in designing ICOs. This study employed a design and developmental research methodology with four phases: analysis, design, development and validation. Findings from literature review investigations in course syllabi, instructional message design, visual literacy, and interactivity theories and research as well as expert review informed the building of the guidelines.en
dc.description.abstractgeneralInteractive Course Organizer (ICO) is a tool that acts as a course syllabus. It combines both text and visual representation of a traditional course syllabus, and integrates visual elements, such as timelines, drawings, charts, graphs, maps, or pictures to help learners visually see the interrelationships between different parts of the course and how they all fit together. Its purpose is to provide visuals to assist learners in seeing the course and how it is organized "big picture". And by adding the interactivity feature, learners will navigate, access, and view the course content. It is a course framework to help students understand what it is they will be learning in the course. This research aimed to develop a theoretically- and empirically- grounded guidelines to design and develop of ICOs. It is anticipated that these guidelines can assist course developers and instructional designers in designing ICOs. This study employed a design and developmental research methodology with four phases: analysis, design, development and validation. Findings from literature review investigations in course syllabi, instructional message design, visual literacy, and interactivity theories and research as well as expert review informed the building of the guidelines.en
dc.description.degreeDoctor of Philosophyen
dc.format.mediumETDen
dc.identifier.othervt_gsexam:24857en
dc.identifier.urihttp://hdl.handle.net/10919/97828en
dc.language.isoenen
dc.publisherVirginia Techen
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subjectinteractive course organizersen
dc.subjectcourse syllabien
dc.subjectdesign and development researchen
dc.subjectinstructional message designen
dc.subjectvisual literacyen
dc.subjectinteractivityen
dc.titleThe Design and Development of Guidelines for Interactive Course Organizersen
dc.typeDissertationen
thesis.degree.disciplineCurriculum and Instructionen
thesis.degree.grantorVirginia Polytechnic Institute and State Universityen
thesis.degree.leveldoctoralen
thesis.degree.nameDoctor of Philosophyen

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