Menu Navigation With In-Vehicle Technologies: Auditory Menu Cues Improve Dual Task Performance, Preference, and Workload

dc.contributor.authorJeon, Myounghoonen
dc.contributor.authorGable, Thomas M.en
dc.contributor.authorDavison, Benjamin K.en
dc.contributor.authorNees, Michael A.en
dc.contributor.authorWilson, Jeffen
dc.contributor.authorWalker, Bruce N.en
dc.date.accessioned2025-01-08T13:56:40Zen
dc.date.available2025-01-08T13:56:40Zen
dc.date.issued2015en
dc.date.issued2014-10-22en
dc.description.abstractAuditory display research for driving has mainly examined a limited range of tasks (e.g., collision warnings, cell phone tasks). In contrast, the goal of this project was to evaluate the effectiveness of enhanced auditory menu cues in a simulated driving context. The advanced auditory cues of “spearcons” (compressed speech cues) and “spindex” (a speech-based index cue) were predicted to improve both menu navigation and driving. Two experiments used a dual task paradigm in which users selected songs on the vehicle’s infotainment system. In Experiment 1, 24 undergraduates played a simple, perceptual-motor ball-catching game (the primary task; a surrogate for driving), and navigated through an alphabetized list of 150 song titles—rendered as an auditory menu—as a secondary task. The menu was presented either in the typical visual-only manner, or enhanced with text-to-speech (TTS), or TTS plus one of three types of additional auditory cues. In Experiment 2, 34 undergraduates conducted the same secondary task while driving in a simulator. In both experiments, performance on both the primary task (success rate of the game or driving performance) and the secondary task (menu search time) was better with the auditory menus than with no sound. Perceived workload scores as well as user preferences favored the enhanced auditory cue types. These results show that adding audio, and enhanced auditory cues in particular, can allow a driver to operate the menus of in-vehicle technologies more efficiently while driving more safely. Results are discussed with multiple resources theory.en
dc.description.versionPublished versionen
dc.format.extentPages 1-16en
dc.format.extent16 page(s)en
dc.format.mimetypeapplication/pdfen
dc.identifier.doihttps://doi.org/10.1080/10447318.2014.925774en
dc.identifier.eissn1532-7590en
dc.identifier.issn1044-7318en
dc.identifier.issue1en
dc.identifier.orcidJeon, Myounghoon [0000-0003-2908-671X]en
dc.identifier.otherAW3NSen
dc.identifier.urihttps://hdl.handle.net/10919/123940en
dc.identifier.volume31en
dc.language.isoenen
dc.publisherTaylor & Francisen
dc.relation.urihttp://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000346194300001&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=930d57c9ac61a043676db62af60056c1en
dc.relation.urihttps://doi.org/10.1080/10447318.2014.925774en
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subjectComputer Science, Cyberneticsen
dc.subjectErgonomicsen
dc.subjectComputer Scienceen
dc.subjectEngineeringen
dc.titleMenu Navigation With In-Vehicle Technologies: Auditory Menu Cues Improve Dual Task Performance, Preference, and Workloaden
dc.title.serialInternational Journal of Human-Computer Interactionen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten
dc.type.otherArticleen
dc.type.otherJournalen
pubs.organisational-groupVirginia Techen
pubs.organisational-groupVirginia Tech/Engineeringen
pubs.organisational-groupVirginia Tech/Engineering/Industrial and Systems Engineeringen
pubs.organisational-groupVirginia Tech/All T&R Facultyen
pubs.organisational-groupVirginia Tech/Engineering/COE T&R Facultyen

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