"Look at My Planet!": How Handheld Virtual Reality Shapes Informal Learning Experiences

dc.contributor.authorMoon, Hayounen
dc.contributor.authorBautista Isaza, Carlos Augustoen
dc.contributor.authorGallagher, Matthewen
dc.contributor.authorMcDaniel, Claraen
dc.contributor.authorVernier, Atlasen
dc.contributor.authorIcan, Leahen
dc.contributor.authorSpringer, Karinaen
dc.contributor.authorCohn, Madelynen
dc.contributor.authorBennett, Sylviaen
dc.contributor.authorNair, Priyankaen
dc.contributor.authorRicard, Alaynaen
dc.contributor.authorPochiraju, Nayhaen
dc.contributor.authorEnriquez, Danielen
dc.contributor.authorLee, Sang Wonen
dc.contributor.authorOgle, J. Todden
dc.contributor.authorNewbill, Phyllisen
dc.contributor.authorJeon, Myounghoonen
dc.date.accessioned2025-08-08T11:54:37Zen
dc.date.available2025-08-08T11:54:37Zen
dc.date.issued2025-04-26en
dc.date.updated2025-08-01T07:50:47Zen
dc.description.abstractHandheld virtual reality offers a promising tool for fostering engagement in informal learning environments, providing safe, shared, and inclusive experiences. This study investigated the potential of a handheld VR-based educational program, Solar System Explorer, in a science museum setting. Fifty-three participants, aged 5 to 13, engaged in six interactive scenes using handheld tablets, involving room-scale exploration of virtual environments in small groups guided by a docent. Findings showed that dynamic, room-scale content encouraged active physical movement, while visually rich, interactive scenes fostered knowledge sharing and elicited positive emotional responses. Social engagement was strongest during creative activities, such as planet building, which facilitated interactions even among unfamiliar peers. These insights inform design guidelines for developing fun, active, and collaborative VR learning environments, contributing to scalable and inclusive handheld VR applications for informal education.en
dc.description.versionPublished versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.doihttps://doi.org/10.1145/3706599.3720020en
dc.identifier.urihttps://hdl.handle.net/10919/137112en
dc.language.isoenen
dc.publisherACMen
dc.rightsIn Copyright (InC)en
dc.rights.holderThe author(s)en
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.title"Look at My Planet!": How Handheld Virtual Reality Shapes Informal Learning Experiencesen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten

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