The Effects of a Technological Problem Solving Activity on FIRST LEGO League Participants' Problem Solving Style and Performance
dc.contributor.author | Varnado, Terri E. | en |
dc.contributor.committeecochair | Singh, Kusum | en |
dc.contributor.committeecochair | Sanders, Mark E. | en |
dc.contributor.committeemember | LaPorte, James E. | en |
dc.contributor.committeemember | DePauw, Karen P. | en |
dc.contributor.committeemember | Pendleton, Leslie K. | en |
dc.contributor.department | Teaching and Learning | en |
dc.date.accessioned | 2014-03-14T20:11:11Z | en |
dc.date.adate | 2005-04-29 | en |
dc.date.available | 2014-03-14T20:11:11Z | en |
dc.date.issued | 2005-04-08 | en |
dc.date.rdate | 2005-04-29 | en |
dc.date.sdate | 2005-04-28 | en |
dc.description.abstract | This study investigated the effects of a technological problem solving activity, specifically the 2004 No Limits FIRST™ LEGO™ League Robotics Challenge, on student participants' problem solving styles and performances. Previous research suggested that problem solving styles and performances could be influenced in children who are developing cognitively. Thirty-six 9-14 year old males and females were selected from officially registered FLL teams in the Virginia Department of Education Regions 6 & 7 of Southwest Virginia. Student participants self-assessed their technological problem solving confidence, approach/avoidance styles, and personal control during said activity three times over an eight week period. Two raters directly observed four dimensions of technological problem solving (problem clarification, developing a design, modeling/prototyping, and evaluating the design solution) at four points during the same eight-week time frame. Simple ANOVA, Repeated Measures ANOVA, MANOVA, Regression Analyses, and Qualitative Analyses were used to analyze the data. Female FLL student participants aged 9-14 perceived their overall technological problem solving style no differently than did 9-14 year old males. Gender alone showed no significant differences in performance; however, without any formal training or coursework, 9-14 year old FLL student participants showed significant increases in confidence, overall technological problem solving styles, problem clarification, developing a design, evaluating a design solution, and overall technological problem solving performance in only eight weeks. | en |
dc.description.degree | Ph. D. | en |
dc.identifier.other | etd-04282005-101527 | en |
dc.identifier.sourceurl | http://scholar.lib.vt.edu/theses/available/etd-04282005-101527/ | en |
dc.identifier.uri | http://hdl.handle.net/10919/27413 | en |
dc.publisher | Virginia Tech | en |
dc.relation.haspart | varnado.dissertation.4.28.05.pdf | en |
dc.rights | In Copyright | en |
dc.rights.uri | http://rightsstatements.org/vocab/InC/1.0/ | en |
dc.subject | problem solving styles | en |
dc.subject | FIRST LEGO League | en |
dc.subject | experience in technological problem solving | en |
dc.subject | Gender | en |
dc.subject | age | en |
dc.subject | problem solving performance | en |
dc.subject | Technological problem solving | en |
dc.title | The Effects of a Technological Problem Solving Activity on FIRST LEGO League Participants' Problem Solving Style and Performance | en |
dc.type | Dissertation | en |
thesis.degree.discipline | Curriculum and Instruction | en |
thesis.degree.grantor | Virginia Polytechnic Institute and State University | en |
thesis.degree.level | doctoral | en |
thesis.degree.name | Ph. D. | en |
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