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Designing Virtual Pathways for Exploring Glacial Landscapes of Glacier National Park, Montana, USA for Physical Geography Education

dc.contributor.authorGielstra, Diannaen
dc.contributor.authorMoorman, Lynnen
dc.contributor.authorKelly, Jacquelynen
dc.contributor.authorSchulze, Uween
dc.contributor.authorResler, Lynn M.en
dc.contributor.authorCerveny, Niccole V.en
dc.contributor.authorGielstra, Johanen
dc.contributor.authorBryant, Amien
dc.contributor.authorRamsey, Scotten
dc.contributor.authorButler, David R.en
dc.date.accessioned2024-03-27T18:25:28Zen
dc.date.available2024-03-27T18:25:28Zen
dc.date.issued2024-03-05en
dc.date.updated2024-03-27T13:15:32Zen
dc.description.abstractVirtual field trips in physical geography transcend our human limitations regarding distance and accessibility, allowing students to experience exemplars of physical environments. These experiences can be critical for students to connect to the physical world beyond traditional classroom formats of communicating themes and features in physical geography. To maximize the learning potential of these experiences, designers must engage in a translational process to take resources and content from the physical world and migrate it to an online, virtual format. However, these virtual learning experiences need to account for how learners learn; and should draw heavily on the foundations of educational research and field sciences, while highlighting the awe and beauty of the natural landscape itself. Crafting these spatial stories of the natural world with learning elements requires careful and intentional design to maximize the perception of physical features, patterns, and processes at the landscape scale. To help field-trip developers comprehend the workflows used to create perceptible, rich environments that spur students’ learning, we propose a development process (TECCUPD) as a guide to navigate the intersection of education and science, using an example of geodiversity and alpine glacial landscapes found in Glacier National Park, Montana.en
dc.description.versionPublished versionen
dc.format.mimetypeapplication/pdfen
dc.identifier.citationGielstra, D.; Moorman, L.; Kelly, J.; Schulze, U.; Resler, L.M.; Cerveny, N.V.; Gielstra, J.; Bryant, A.; Ramsey, S.; Butler, D.R. Designing Virtual Pathways for Exploring Glacial Landscapes of Glacier National Park, Montana, USA for Physical Geography Education. Educ. Sci. 2024, 14, 272.en
dc.identifier.doihttps://doi.org/10.3390/educsci14030272en
dc.identifier.urihttps://hdl.handle.net/10919/118467en
dc.language.isoenen
dc.publisherMDPIen
dc.rightsCreative Commons Attribution 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en
dc.subjectvirtual field tripen
dc.subjectphysical geographyen
dc.subjectglaciersen
dc.subjectgeodiversityen
dc.subjectgeographic agencyen
dc.subjecteducationen
dc.subjectgeographyen
dc.titleDesigning Virtual Pathways for Exploring Glacial Landscapes of Glacier National Park, Montana, USA for Physical Geography Educationen
dc.title.serialEducation Scienceen
dc.typeArticle - Refereeden
dc.type.dcmitypeTexten

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