Video-Based Parameter Calibration and Virtual Simulation of Pedestrian Crowd Dynamics
| dc.contributor.author | Rahman, Faria | en |
| dc.contributor.committeechair | Abbas, Montasir Mahgoub | en |
| dc.contributor.committeemember | Bairaktarova, Diana | en |
| dc.contributor.committeemember | HASNINE, MD SAMI | en |
| dc.contributor.department | Civil and Environmental Engineering | en |
| dc.date.accessioned | 2026-06-06T08:00:19Z | en |
| dc.date.available | 2026-06-06T08:00:19Z | en |
| dc.date.issued | 2026-06-05 | en |
| dc.description.abstract | Pedestrian safety and efficient crowd movement require measurable, data-driven methods that ground simulation models in real-world observations. Despite the widespread use of pedestrian simulation tools, a significant challenge remains: model parameters are often adopted from controlled studies and may not reflect site-specific conditions, while the resulting model insights are difficult to communicate to practitioners and students through traditional methods. This thesis bridges this gap through two integrated research contributions. First, we develop a video-to-simulation framework that extracts pedestrian trajectories from real-world video using deep learning-based detection and homography-based perspective correction, then calibrates the Social Force Model parameters to match observed behavior at the Virginia Tech Drillfield-an open outdoor environment with unconstrained bidirectional movement. The calibrated parameter set is validated through trajectory reconstruction and crowd-flow simulation, providing transferable reference parameters for future campus-based pedestrian research. Second, we develop a virtual reality learning platform that implements these calibrated SFM parameters in an immersive environment, enabling students to explore pedestrian dynamics interactively through parameter adjustment and real-time visualization. Beyond education, the platform serves as an extensible research foundation supporting future investigations such as evacuation modeling and exit design optimization. Together, these contributions establish a complete methodology bridging empirical observation, data-driven calibration, accessible learning, and extensible research capabilities in pedestrian crowd dynamics. | en |
| dc.description.abstractgeneral | When crowds of people move through shared spaces like university campuses, transit stations, or public events, their safety and comfort depend on understanding how they naturally behave and interact. This thesis tackles two connected challenges: how to measure and predict real pedestrian movement, and how to teach others about crowd dynamics in intuitive and engaging ways. In the first part, we developed a practical system using video cameras and artificial intelligence to track pedestrians moving naturally on a college campus. Instead of assuming how people should move based on old laboratory studies, we collected real-world data and fine-tuned a computer simulation model of pedestrian behavior, so it now accurately reflects how people walk, avoid each other, and form patterns such as spontaneous lanes in bidirectional foot traffic. In the second part, we built a virtual reality experience that lets people step into a simulated crowd and explore how pedestrian dynamics work. Rather than reading equations or looking at diagrams, students can adjust parameters in real time such as how fast people want to walk or how strongly they avoid each other and immediately see how these changes ripple through the crowd. The platform also serves as a foundation for future research into evacuation planning and designing better pedestrian spaces. Together, this work shows that pedestrian dynamics can be understood through real-world observation and made accessible through interactive learning, bridging the gap between scientific research and practical application. | en |
| dc.description.degree | Master of Science | en |
| dc.format.medium | ETD | en |
| dc.identifier.other | vt_gsexam:47031 | en |
| dc.identifier.uri | https://hdl.handle.net/10919/143271 | en |
| dc.language.iso | en | en |
| dc.publisher | Virginia Tech | en |
| dc.rights | Creative Commons Attribution-NonCommercial 4.0 International | en |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc/4.0/ | en |
| dc.subject | Social Force Model | en |
| dc.subject | Calibration | en |
| dc.subject | Virtual Reality | en |
| dc.title | Video-Based Parameter Calibration and Virtual Simulation of Pedestrian Crowd Dynamics | en |
| dc.type | Thesis | en |
| thesis.degree.discipline | Civil Engineering | en |
| thesis.degree.grantor | Virginia Polytechnic Institute and State University | en |
| thesis.degree.level | masters | en |
| thesis.degree.name | Master of Science | en |