Development and analysis of a maintenance shop simulator-decision making game

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1968

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Virginia Polytechnic Institute

Abstract

This research was directed toward the development of a non-interacting, competitive decision-making game involving a maintenance facility in a textile fibers plant. The first part of this paper is a discussion and analysis of decision-making games in general.

The second part contains the description of the objectives and the model of the game. An important feature of the game is that the participants must decide what data they need instead of being automatically provided with all of the available information.

The validation of the game is presented in the last part of the paper. A test was conducted in a senior industrial engineering course.

The appendix contains the administrator and player instructions. In addition, the program listing and sample output are included.

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