Cyberspace: escaping flatland: a study of design in the virtual environment

dc.contributor.authorMiller, Gordon Glazebrooken
dc.contributor.committeechairDaniel, Ronald W.en
dc.contributor.committeememberStoeckel, Jayen
dc.contributor.committeememberGalloway, William U.en
dc.contributor.departmentArchitectureen
dc.date.accessioned2015-06-23T19:10:23Zen
dc.date.available2015-06-23T19:10:23Zen
dc.date.issued1991en
dc.description.abstractArchitecture is a spatial reality and, as such, should be designed spatially. Traditional methods of two dimensional design offer limited insight to the nature of the built project. By designing a project in three dimensions from its inception, an architect comes closer to the actuality of the building. This thesis addresses the possibilities and realities of three dimensional computer aided design. Radical changes in computer technology have made interactive three dimensional design possible. Clusters of processing units acting in parallel offer unprecedented flexibility and computing power. New methods of input such as voice and gesture activation are allowing greater flexibility of input. The future of three dimensional computer aided design points to higher resolution displays, holographic imaging, and spatial object manipulation. The vehicle for this architectural thesis is a computer research facility; The National Institute for Advanced Media. The project addresses the demands that new computer technologies place on architecture. It also offers a direction for designing with these new technologies. This thesis contains an analysis of the architectural project, a complete description of the architectural process, and a summary of all software packages considered. The Apple Macintosh IIfx was chosen as the hardware platform for this investigation because of its object oriented graphical environment and for its advanced multimedia capabilities.en
dc.description.degreeMaster of Architectureen
dc.format.extentiv, 22 leavesen
dc.format.mimetypeapplication/pdfen
dc.identifier.urihttp://hdl.handle.net/10919/53296en
dc.language.isoen_USen
dc.publisherVirginia Polytechnic Institute and State Universityen
dc.relation.isformatofOCLC# 25838470en
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subject.lccLD5655.V855 1991.M5661en
dc.subject.lcshArchitectural design -- Data processingen
dc.subject.lcshComputer-aided designen
dc.subject.lcshResearch institutes -- Designs and plansen
dc.titleCyberspace: escaping flatland: a study of design in the virtual environmenten
dc.typeThesisen
dc.type.dcmitypeTexten
thesis.degree.disciplineArchitectureen
thesis.degree.grantorVirginia Polytechnic Institute and State Universityen
thesis.degree.levelmastersen
thesis.degree.nameMaster of Architectureen

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