The Story Art and Tech

dc.contributor.authorChung, Youn Heeen
dc.contributor.committeechairTucker, Thomas Jamesen
dc.contributor.committeememberKing, Nathanen
dc.contributor.committeememberDrum, Meredithen
dc.contributor.departmentArt and Art Historyen
dc.date.accessioned2023-07-28T08:04:12Zen
dc.date.available2023-07-28T08:04:12Zen
dc.date.issued2023-07-27en
dc.description.abstractThe Story Art and Tech merges storytelling and technology together to elucidate the animated filmmaking process for readers who are interested in animation. The author's path to animation director is traced from beginning to end starting with writing ideas and moving on to forming storyboards and animatics to completing animations for the screen. Two 3D short animated films and three storyboards with animatics are presented. A storyboard primarily shows the audience the thought process of storytelling; it previsualizes a script or an idea. It is then narrated into moving images called animatics; a preliminary version of a film. Animatics are important references for animators to animate shots and characters. Eventually the rest of the animation pipeline makes it into a final product: an animated film. As an artist who writes stories and animates them with 3D technology, presenting how a storyboard is made into an animated film is the most immediate way to inform the audience of this process with entertaining stories. In this paper, an extended discussion of the author's creative thought and development processes are presented with two distinct parts: storytelling and technology.en
dc.description.abstractgeneralThe Story Art and Tech shows how storyboards are made into movies. The author utilizes storytelling and media technology together such as 3D animation and game-engine rendering. It is the author's intention to make entertaining animated movies for the audience as a prospective animation director. When a director comes up with a movie script or an idea, the quickest way to visualize it is to sketch it out on a storyboard. This profession is called a 'story artist.' Story artists simplify characters and backgrounds on the boards to catch a glimpse of the final movie. To make the storyboards more detailed, story artists make them into 'animatics', which show more animated images and characters. Animatics are then taken by the 'animators' to animate everything in the final phase which is eventually produced as an animated film. In entirety, concept arts, storyboards, and animatics are presented together to show the audience the 'behind the scenes' of animated films. This helps them understand the thought process of the author and how she moved from story idea to completed animation. In this paper, the journey of a filmmaker in the animation field is extensively discussed.en
dc.description.degreeMaster of Fine Artsen
dc.format.mediumETDen
dc.identifier.othervt_gsexam:37263en
dc.identifier.urihttp://hdl.handle.net/10919/115894en
dc.language.isoenen
dc.publisherVirginia Techen
dc.rightsCreative Commons Attribution-NonCommercial 4.0 Internationalen
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/en
dc.subjectarten
dc.subjectstoryboarden
dc.subjectstory writingen
dc.subjectstory tellingen
dc.subjectstory arten
dc.subjectanimationen
dc.subjectfilmen
dc.subjectcinematographyen
dc.subject3Den
dc.subjectnarrative languageen
dc.subjectactionen
dc.subjectdramaen
dc.subjectcomedyen
dc.titleThe Story Art and Techen
dc.typeThesisen
thesis.degree.disciplineCreative Technologiesen
thesis.degree.grantorVirginia Polytechnic Institute and State Universityen
thesis.degree.levelmastersen
thesis.degree.nameMaster of Fine Artsen

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