A foundation for translating user interaction designs into OSF/Motif-based software

dc.contributor.authorHinson, Kenneth Paulen
dc.contributor.committeechairHartson, H. Rexen
dc.contributor.committeememberHix, Deborah S.en
dc.contributor.committeememberHagedorn, George A.en
dc.contributor.departmentComputer Science and Applicationsen
dc.date.accessioned2014-03-14T21:27:16Zen
dc.date.adate2009-01-17en
dc.date.available2014-03-14T21:27:16Zen
dc.date.issued1994-04-05en
dc.date.rdate2009-01-17en
dc.date.sdate2009-01-17en
dc.description.abstractThe user interface development process occurs in a behavioral domain and in a constructional domain. The development process in the behavioral domain focuses on the "look and feel" of the user interface and its behavior in response to user actions. The development process in the constructional domain focuses on developing software to implement the user interface. Although one may attempt to design a user interface from a constructional view, it is important to concentrate design efforts in the behavioral domain to improve software usability. User Action Notation (UAN) is a useful technique for representing user interaction designs in the behavioral domain. Primary abstractions in UAN-expressed designs are user tasks. Information about interface objects is encapsulated in user task descriptions and scenarios. Primary abstractions in a GUI such as Motif™ are interface objects. Motif implements objects' behavior and appearance using system functions that are encapsulated within pre-defined object classes. Therefore, user interaction developers and software developers must communicate well to translate UAN-expressed interaction designs into Motif-based software designs. Translation is not trivial since it is a translation between two significantly different domains. This thesis contributes to understanding of the user interface development process by developing a foundation to assist translation of user interaction designs into Motif-based software designs. This thesis develops the foundation as follows: 1. Adapt UAN for use with Motif. 2. Summarize Motif concepts about objects and object relationships. 3. Develop new approaches for discussing objects and object relationships. 4. Develop a partial translation guide containing VAN descriptions of selected Motif abstractions.en
dc.description.degreeMaster of Scienceen
dc.format.extentx, 90 leavesen
dc.format.mediumBTDen
dc.format.mimetypeapplication/pdfen
dc.identifier.otheretd-01172009-063129en
dc.identifier.sourceurlhttp://scholar.lib.vt.edu/theses/available/etd-01172009-063129/en
dc.identifier.urihttp://hdl.handle.net/10919/40635en
dc.language.isoenen
dc.publisherVirginia Techen
dc.relation.haspartLD5655.V855_1994.H569.pdfen
dc.relation.isformatofOCLC# 30772383en
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subject.lccLD5655.V855 1994.H569en
dc.subject.lcshUser interfaces (Computer systems) -- Designen
dc.titleA foundation for translating user interaction designs into OSF/Motif-based softwareen
dc.typeThesisen
dc.type.dcmitypeTexten
thesis.degree.disciplineComputer Science and Applicationsen
thesis.degree.grantorVirginia Polytechnic Institute and State Universityen
thesis.degree.levelmastersen
thesis.degree.nameMaster of Scienceen

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