Orbital
dc.contributor.author | Yourshaw, Matthew Stephen | en |
dc.contributor.committeechair | Webster, Dane | en |
dc.contributor.committeemember | Paterson, Simone W. | en |
dc.contributor.committeemember | Tucker, Thomas J. | en |
dc.contributor.department | Art and Art History | en |
dc.date.accessioned | 2017-01-20T09:00:11Z | en |
dc.date.available | 2017-01-20T09:00:11Z | en |
dc.date.issued | 2017-01-19 | en |
dc.description.abstract | Orbital is a virtual reality gaming experience designed to explore the use of traditional narrative structure to enhance immersion in virtual reality. The story structure of Orbital was developed based on the developmental steps of 'The Hero's Journey,' a narrative pattern identified by Joseph Campbell. Using this standard narrative pattern, Orbital is capable of immersing the player quickly and completely for the entirety of play time. | en |
dc.description.degree | Master of Fine Arts | en |
dc.format.medium | ETD | en |
dc.identifier.other | vt_gsexam:9559 | en |
dc.identifier.uri | http://hdl.handle.net/10919/74396 | en |
dc.publisher | Virginia Tech | en |
dc.relation.uri | https://wayback.archive-it.org/5315/*/http://www.matthewyourshaw.com/orbital-a-graduate-thesis/ | en |
dc.rights | In Copyright | en |
dc.rights.uri | http://rightsstatements.org/vocab/InC/1.0/ | en |
dc.subject | video game design | en |
dc.subject | animation | en |
dc.subject | virtual reality | en |
dc.title | Orbital | en |
dc.type | Thesis | en |
thesis.degree.discipline | Creative Technologies | en |
thesis.degree.grantor | Virginia Polytechnic Institute and State University | en |
thesis.degree.level | masters | en |
thesis.degree.name | Master of Fine Arts | en |