Octavia

dc.contributor.authorFarber, Michelle Annen
dc.contributor.committeechairTucker, Thomas J.en
dc.contributor.committeememberHicks, Daviden
dc.contributor.committeememberNguyen, Phat Hungen
dc.contributor.departmentArt and Art Historyen
dc.date.accessioned2019-04-19T08:00:27Zen
dc.date.available2019-04-19T08:00:27Zen
dc.date.issued2019-04-18en
dc.description.abstractOctavia is a 3D animated story based on experiences of Army divers in the waters of Southeast Asia. I built a strong core set of skills in end-to-end 3D animation throughout my time in the graduate program, and I wanted to incorporate them into a real story for this thesis. The myriad of stories I grew up with inspired the development of this 3D animation due to their uniqueness and their nature as a verbal history. This thesis is based on two objectives: technical excellence in the process of 3D animation, and sharing a previously verbal history to a larger audience. I achieved these goals using a variety of technical animation tools including ZBrush, Maya, Arnold, and Premier. Octavia itself is a modified story from my father's time diving in South Korea. The story details the interactions between an exceptionally curious octopus, Octavia, and a diver, taken from Octavia's perspective. The animation was well received during my defense for its technical difficulty and unique art styles. Octavia will be available online on my website.en
dc.description.abstractgeneralOctavia is a 3D animated story based on experiences of Army divers in the waters of Southeast Asia. I built a strong core set of skills in end-to-end 3D animation throughout my time in the graduate program, and I wanted to incorporate them into a real story for this thesis. The myriad of stories I grew up with inspired the development of this 3D animation due to their uniqueness and their nature as a verbal history. This thesis is based on two objectives: technical excellence in the process of 3D animation, and sharing a previously verbal history to a larger audience. I achieved these goals using a variety of technical animation tools including ZBrush, Maya, Arnold, and Premier. Octavia itself is a modified story from my father’s time diving in South Korea. The story details the interactions between an exceptionally curious octopus, Octavia, and a diver, taken from Octavia’s perspective. The animation was well received during my defense for its technical difficulty and unique art styles. Octavia will be available online on my website.en
dc.description.degreeMaster of Fine Artsen
dc.format.mediumETDen
dc.identifier.othervt_gsexam:18667en
dc.identifier.urihttp://hdl.handle.net/10919/89056en
dc.publisherVirginia Techen
dc.rightsIn Copyrighten
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/en
dc.subjectAnimationen
dc.subject3D Arten
dc.subjectZBrushen
dc.subjectMayaen
dc.subjectArnolden
dc.subjectOctopusen
dc.subjectDivingen
dc.titleOctaviaen
dc.typeThesisen
thesis.degree.disciplineCreative Technologiesen
thesis.degree.grantorVirginia Polytechnic Institute and State Universityen
thesis.degree.levelmastersen
thesis.degree.nameMaster of Fine Artsen

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