Bloom and Doom
dc.contributor.author | Li, Jiale | en |
dc.contributor.committeechair | Drum, Meredith | en |
dc.contributor.committeemember | Tucker, Thomas James | en |
dc.contributor.committeemember | Iancu, Laura | en |
dc.contributor.department | Art and Art History | en |
dc.date.accessioned | 2024-05-25T08:00:50Z | en |
dc.date.available | 2024-05-25T08:00:50Z | en |
dc.date.issued | 2024-05-24 | en |
dc.description.abstract | This thesis harnesses 3D modeling to present a contrasting world through Maya 3D models, Substance Painter textures, and Adobe's audio-visual editing tools. Influenced by my childhood experiences and cultural history, the project contrasts the natural environment with a polluted, urban landscape. The paper also discusses future expansions aiming to enhance interactivity and deepening the narrative on human environmental impact. | en |
dc.description.abstractgeneral | This thesis uses 3D modeling to present a contrasting world. Influences include my childhood experience and my hometown's cultural history. The work prompts reflection on our environmental footprint with plans to incorporate interactivity elements in the future. | en |
dc.description.degree | Master of Fine Arts | en |
dc.format.medium | ETD | en |
dc.identifier.other | vt_gsexam:40545 | en |
dc.identifier.uri | https://hdl.handle.net/10919/119125 | en |
dc.language.iso | en | en |
dc.publisher | Virginia Tech | en |
dc.rights | In Copyright | en |
dc.rights.uri | http://rightsstatements.org/vocab/InC/1.0/ | en |
dc.subject | 3D Modeling | en |
dc.subject | Art | en |
dc.subject | Rendering | en |
dc.subject | Environment Protection | en |
dc.subject | Video Compositing | en |
dc.subject | 3D World | en |
dc.title | Bloom and Doom | en |
dc.type | Thesis | en |
thesis.degree.discipline | Creative Technologies | en |
thesis.degree.grantor | Virginia Polytechnic Institute and State University | en |
thesis.degree.level | masters | en |
thesis.degree.name | Master of Fine Arts | en |
Files
Original bundle
1 - 1 of 1